The Andhra Pradesh Legislative Assembly on Tuesday passed by voice vote the AP Gaming (Amendment) Bill 2020 banning online gaming in the state after some youngsters committed suicide in recent days after they were pushed into debts by playing online games.
The Assembly also passed the Andhra Pradesh Municipal Laws (Second Amendment) Bill 2020 by voice vote and three Bills to give a major push to the aquaculture sector that contributes over ₹ 50,660 crores to the state's economy every year.
Western Digital has launched new SSDs along with Gaming drives. It will also introduce new Call Of Duty themed SSDs in January With one of the world's youngest population, India is poised to be. News section of Win India contains all the latest news related to Indian online casinos or real casinos in India.You will understand the laws relating to gambling in India; which states in India allow legal betting and gambling; which states ban gambling and the new rules to play online casino games.
The AP Fish Feed (Quality Control) Bill, the AP Aquaculture Seed (Quality Control) Amendment Bill and the Andhra Pradesh Fisheries University Bill 2020 were passed by voice vote amid protests by the opposition Telugu Desam Party.
The Delhi High Court on Monday sought response of the Centre and the Aam Aadmi Party government on a plea to ban websites, which are involved in gambling, betting and wagering. A Bench of Chief. Gaming News PUBG India rival FAU-G gets over 1 million pre-registrations in less than 24 hours nCore has said that it has got over 1 million pre-registration within just 24 hours of opening for.
Speaking on the Gaming Amendment Bill, Chief Minister YS Jagan Mohan Reddy said some youngsters committed suicide in recent days after they were pushed into debts due to online gaming.
Home Minister M Sucharita said the AP Gaming Act, 1974 was being amended to bring online gaming into its purview.
Explaining the objective behind amending the gaming law, the Home Minister pointed out that online gambling could induce criminal behaviour in society and increase the number of organised crimes like money laundering and fraud.
'Many internet websites which claim to provide gambling services are not authentic and there are no regulatory measures to check the legitimacy of these sites.
That makes it really easy for these sites to defraud the customers and it also raises a lot of security and privacy issues,' Ms Sucharita added.
Under the amendment, the first offence attracts imprisonment for up to one year and a fine of ₹ 5,000. For every subsequent offence, the term of imprisonment might extend up to two years and a fine of ₹ 10,000. Every offence under this has been made cognisable and non-bailable.
Municipal Administration Minister B Satyanarayana said as part of the reforms suggested by the Union Ministry of Housing and Urban Affairs, the relevant state laws were being amended to switch over property tax levy from the present annual rental value system to capital value-based system.
The new system would fetch the state over ₹ 120 crores as additional revenue on property tax in urban local bodies.
The aqua sector Bills had provisions for setting up a regulatory mechanism to ensure the quality of fish feed and seed to prevent farmers from incurring losses due to spurious feed, according to Fisheries Minister S Appala Raju.
At present gambling in India is regulated amongst others, by the Public Gambling Act (“Gambling Act“) constituted in the year 1867, which extends to the United Provinces, East Punjab, Delhi and the Central Provinces and specifically prohibits public gambling and running or being in charge of a common gaming house.
In addition to the aforesaid, the state legislators are, vide Entry No. 34 of List II (State List) of the Seventh Schedule of the Constitution of India, 1950 (“Constitution“), given exclusive power to make laws relating to betting and gambling. The applicability of the Gambling Act, for the purpose of any particular state stands repealed by virtue of the specific state enactment so promulgated in respect of the subject matter of betting and gambling, by virtue of the aforementioned provisions of the Constitution.
As a consequence of the aforementioned state legislations, any individual/entity intending to engage in any gaming activities, with or without stakes would have to comply with the provisions of the enactment/ legislation in force across India in various states.
At present the state legislature of Delhi has enacted the Delhi Public Gambling Act, 1955 (“Delhi Gambling Act“) which prohibits gaming in the union territory of Delhi, but excludes from its purview the “games of mere skill” wherever played1. By virtue of the provisions of the Delhi Gambling Act, the applicability of the Gambling Act to the union territory of Delhi stands repealed2.
GAME OF SKILL V. GAME OF CHANCE
Similarly, as in the State of Delhi, the State of Goa has made special enactments for the purpose of allowing gambling. The only State to allow on-line Gaming is the State of Sikkim. However, there are certain restrictions. In India, the enactments essentially allow such Games to be played on line, which are games of skill.
Various courts in India have examined the difference between the game of skill and game of chance and in order to determine what constitutes gaming as defined in various state enactments (i.e. gambling); it is imperative to understand the difference between a “game of skill” and a “game of chance“. For this purpose, it will be interesting to examine the following Indian judicial pronouncements:
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In State of Bombay v. R. M. D. Chamarbaugwalal3, the Supreme Court of India (“Apex Court“) held that competitions (games) where success depends on a substantial degree of skill will not fall into category of ‘gambling’ (i.e. gaming as defined under state enactments); and despite there being an element of chance, if a game is predominantly a game of skill, it would nevertheless be a game of “mere skill”.
In State of Andhra Pradesh v. K. Satyanarayana & Ors4, the Apex Court while holding that the card game – “Rummy” is not a gambling activity stated that “Rummy requires certain amount of skill because the fall of the cards has to be memorised and the building up of Rummy requires considerable skill in holding and discarding cards. We cannot, therefore, say that the game of Rummy is a game of entire chance. It is mainly and preponderantly a game of skill.”
In M.J. Sivani & Ors. v. State of Karnataka5, the Apex Court observed, “Even a skilled player in a game of mere skill may be lucky or unlucky, so that even in a game of mere skill chance must play its part. But it is not necessary to decide in terms of mathematical precision the relative proportion of chance or skill when deciding whether a game is a game of mere skill.When in a game the element of chance strongly preponderates, it cannot be game of mere skill.Therefore, it is not practicable to decide whether particular video game is a game of skill or of mixed skill and chance. It depends upon the facts, in each case.”
The Apex Court again delved into the aspect pertaining to what constitutes a game of skill in Dr. K.R. Lakshmanan v. State of Tamil Nadu6, where it stated “Games may be of chance, or of skill or of skill and chance combined. A game of chance is determined entirely or in part by lot or mere luck. The throw of the dice, the turning of the wheel, the shuffling of the cards, are all modes of chance. In these games the result is wholly uncertain and doubtful. No human mind knows or can know what it will be until the dice is thrown, the wheel stops its revolution or the dealer has dealt with the cards.A game of skill, on the other hand – although the element of chance necessarily cannot be entirely eliminated – is one in which success depends principally upon the superior knowledge, training, attention, experience and adroitness of the player. Golf, chess and even Rummy are considered to be games of skill. The courts have reasoned that there are few games, if any, which consist purely of chance or skill, and as such a game of chance is one in which the element of chance predominates over the element of skill, and a game of skill is one in which the element of skill predominates over the element of chance. It is the dominant element – “skill” or “chance” – which determines the character of the game.”
From the aforesaid, judgments, it can be concluded, that what is allowed in India is only a game of skill and for a game to be considered as a game of skill, the mechanics (nature of the game, mode of playing, rules etc.) of the game should clearly reflect that the requirement of skill preponderates the element of chance and wherein success depends principally upon superior knowledge, training, attention, experience and adroitness of the player. In addition to which, it can be concluded that “games of skill” do not come within the purview of a majority of state gambling enactments, thereby meaning, that playing games of skill for stakes in the physical form, would not be treated as an act of gaming (as defined in such enactments).
Sikkim is so far the only state in India which has enacted a statute pertaining to online gaming i.e. Sikkim Online Gaming (Regulation) Act, 2008 (“Sikkim Gaming Act“). In terms of the Sikkim Gaming Act, an interested person can obtain a “license” for the purpose of conducting online games such as Roulette, Black-jack, Pontoon, Puntobanco, Bingo, Casino Brag, Poker, Poker dice, Baccarat, Chemin-de-for, Backgammon, Keno and Super Pan 9.
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- As concluded above, games of skill played for stakes in the physical form, do not come within the ambit of gaming (as defined in various state enactments); however to ascertain whether the same status is accorded to games of skill played online, it has to be seen whether there is a distinction between a game of skill and a game of chance. The expression ‘skill’ has been defined by the Courts as an exercise upon known rules and fixed probabilities of sagacity, which involves five parameters:
- learned or a developed ability,
- physical co-ordination,
- technical expertise, and
Games like Rummy, Chess, Bridge, Billiards and Golf have been recognised by the courts in India as games of skill.
- The courts have held that Poker cannot be accepted as a game of skill; however it was stated that it would be legal to play poker within the states which do not hold it as illegal.
- The Courts have also opined that that the degree of skill required in games played in a physical form cannot be equated with those played online, as the degree of chance increases in case of online games and the degree of skill used in playing these games online is questionable. Hence, online games, even those requiring a high degree of skill, conducted by gaming sites offering prize money and partaking a slice of the winning hand are illegal in states which prohibit gambling.
- Courts in India have also stated that such online gaming portals are essentially a substitute for traditional casinos since websites operate as common gaming houses7 where members interact and place bets. Thus the company and its directors, agents, players are liable to penal consequences.
- It has been also held that conducting online games for profit cannot be included in the scope of trade, business or commerce as envisaged under Article 19 (1) (g)8 of the Constitution. Further, sports’ betting is an offence in India and individuals earning money from bets laid on games of skill do not have the constitutional protection of Article 19(1) (g).
In view of the aforesaid, it is clear that only Games of skill and that too played in physical form have been held by the courts to be valid and falling within the ambit of various enactments, dealing with Gaming, in India. However, as far as, on-line Gaming is concerned, the courts are of the view that on-line Gaming could not be compared to real game being played and would, therefore, not be allowed until ‘skill’ test is passed by it.
1 Section 13 of the Delhi Public Gambling Act, 1955
2 Section 18 of the Delhi Public Gambling Act, 1955
3 AIR 1957 SC 699
4 AIR 1968 SC 825
5 1995 6 SCC 289
6 AIR 1996 SC 1153
7 The court placed reliance on the definition of “gaming house” in the Bombay Gambling Act as “any house, room or place whatsoever, in which any instrument of gaming is kept or used for profit or gain of the person owning, occupying using such house, room or place by way of charge for the use of such house, room or place or otherwise howsoever.”
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8 Article 19(1)(g) of the Constitution provides to every Indian citizen the right of freedom to carry on any occupation, trade or business, subject to reasonable restrictions.
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